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- half a billion people worldwide accessed the mobile internet in 2009, and that number is estimated to double over the next 5 years.
- there will be 788 million mobile-only internet users around the world by 2015
- close to a billion smartphones will be shipped worldwide by 2015
- Amazon considering NFC service as an extension of Amazon Payments
- Google released the first NFC-enabled Android phone in December, and is now teaming with MasterCard Inc. and Citigroup Inc. to enable payment by waving the phone at a checkout counter. VeriFone Systems Inc., who make credit-card readers for cash registers, is also involved in upgrading their devices to accept payment via a swipe from a smartphone.
- Microsoft Corp. integrating mobile-payment technology into its Windows Phone 7
- Apple rumored to be working on a NFC solution linking payments through iTunes
- Isis, a mobile commerce joint venture between AT&T Mobility, T-Mobile USA and Verizon Wireless, announced plans to pilot a payment program in Salt Lake City in 2012
Stats & Projections:
- Mobile payments to reach $618 billion by 2016 (Edgar, Dunn & Co.)
- 1 in 5 smartphones worldwide to have NFC by 2014 (Juniper Research)
- 340 million global wireless users will use mobile payments by 2014 (Gartner)
- transaction value of mobile payments to reach $245 billion by 2014 (Gartner)
- total payment value for NFC globally to reach € 111.19 billion in 2015 (Frost & Sullivan)
Examples:
Yelp Monocle – see customer reviews for restaurants, bars and local businesses
Lonely Planet Compass Guides – access Lonely Planet info and reviews at point of interest
TripAdvisor – access TripAdvisor info and reviews at point of interest
Parallel Kingdom – mobile location based massively multiplayer game
Stats & Projections:
- Mobile augmented reality worth $1.5 billion by 2015 (Juniper Research)
- revenue total associated with AR amounted to $21 million in 2010, projected to grow to $3 billion by 2016 (ABI Research)
- Japan’s leading social games company, DeNA, projects $1.3 billion in revenue for 2011
- Zynga, developer of popular Facebook games, projects $1.8 billion in revenue for 2011
- Mobile game revenue to top $11 billion by 2015 (Juniper Research)
- games are biggest app category, both for social web & mobile devices (Morgan Stanley)
Opportunities Abound
It’s looking like mobile will soon become the way the majority of humans on the planet access the web, with NFC technology providing proximity-based information and mobile AR providing a visual information layer, creating a rich contextual information environment.
What are the most interesting tools and applications that can emerge from these conditions?
How will a mobile, context-aware web lead to more intelligent decisions and choices?
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I use my HTC desire for a lot of Internet related stuff but payment and poor websites not designed for mobiles put me off using it to buy products. The digital wallet thing is really interesting, perhaps cards have had their day! 🙂
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